COLLAPSE — a wavefunction puzzle

Surf a living probability field |ψ|² and lay solid matter ahead of a walker that never stops.

RADAR — crystalline 3D maze

A first-person maze of quartz walls that dissolve when you tune your quantum state — find the shafts, reach the exit, shatter the wraiths.

Level complete!  Enter to run again · R to rebuild

How to play

The walker is always walking, and it waits patiently at the edge of a gap (with a soft pulse) until you give it ground ahead — get it across the chasm to the green exit. The field breathes on its own: the bright lobes drift and pulse, so a collapse is about timing a moving target. You can only collapse where it's probable enough — the crosshair is green when allowed, red when not. Tune the emitters to brighten the spot you're aiming at. Collapsed platforms decohere back into the field after a while (they shimmer, then fade), so keep laying matter ahead of the walker. Hit P any time to freeze everything and plan — you can still aim and collapse while paused.

aim the crosshair
1 2 3
select which emitter to tune (active = gold)
Z / X
tune the selected emitter's phase (brighten / dim)
Space
collapse a platform at the crosshair (only when green)
P
pause — freeze the field & walker; aim / collapse to plan
Enter
send the walker back to the start (run again)
R
clear platforms and reset

Click the canvas first so it has keyboard focus. Needs a WebGPU browser (Chrome / Edge, Safari 18+, recent Firefox).

How to play

Walk the crystalline maze in first person. Some walls are gates that dissolve when your quantum state matches them — teal opens when you spread, orange when you localize, violet when you tune to its frequency. Ride a cyan shaft between the two floors and reach the green exit on the upper one. Wraiths roam the halls — tune to a wraith's frequency (its tick on the gauge turns green), aim, and fire to shatter it. Watch the radar (top-right) and compass to stay oriented.

forward / back
turn
A D
strafe
mouse
look (click the canvas to capture the pointer)
Q / E
tune frequency
R / F
dispersion — spread / localize
Space / click
resonance shot — shatter a frequency-matched wraith
Y
new maze

Click the canvas first for keyboard + mouse-look. Needs a WebGPU browser (Chrome / Edge, Safari 18+, recent Firefox).

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